

Units can now be built that require multiple affinity points. Hybrid affinities Main article: Affinities (CivBE)#Hybrid AffinitiesĮarning different affinity points in Rising Tide has a synergistic effect. Harmony explorers can also leash aliens, allowing them to build armies of Aliens to fight for a civilization. Combining artifacts can lead to buildings and wonders that would not have been available any other way.įinding marvels can lead to planet wide quests. Players can now find artifacts that give large bonuses to players. And the chances of you spawning next to an alien nest is at 15%.Įxpanded exploration options For further information, see Artifacts (CivBE) and Marvels (CivBE)Įxplorers have much more to do in Rising Tide. Explorers can also now find resource pods and conduct expeditions in the ocean. Previously land based resources such as Firaxite can be found in the water. In addition to a slew of new naval units such as the submarine, Rising Tide players can build floating cities that can move around the map.

The progress of wars is also tallied with a the Rising Tide war score system.Įxpanded aquatic gameplay Main article: Aquatic gameplay (CivBE) Players will know where they stand with other civilizations because of the fear and respect system. Making establishing deals with the AI more transparent. A new Diplomatic Capital system has been added to facilitate diplomacy. Players can trade for traits that can improve how a civilization functions. Frigid worlds have cooled in their great age, their surfaces covered with icy oceans and frozen tundra.New diplomacy system Main article: Diplomacy (CivBE)ĭiplomacy has been rebuilt "from scratch" in Rising Tide. Primordial worlds are rife in volcanic activity and the chaotic landscape of a world still forming. By investing in multiple Affinities, rather than specializing in just one, players can unlock special hybrid Affinity units and upgrades.
Sid meiers civilization beyond earth and rising tide upgrade#
Shape the diplomatic landscape by using political capital to upgrade your traits, change diplomatic relationships, and leverage the benefits of your allies’ traits.įour new factions have been added to the game including Al Falah, nomad explorers descended from wealthy and resilient Middle Eastern states that possess a rich cultural and commercial heritage.Ĭollect and combine powerful relics to unlock new perks, unit upgrades, and buildings for your faction on the new world.Īffinities are competing visions for the future of humanity.

These dynamic sets of Traits also provide benefits and add to the new Diplomacy system, governed by the new Fear and Respect attributes. Players and AI Leaders alike unlock new Traits through gameplay and activate different combinations to respond to the changing world. The ocean provides a fully replayable map, new gameplay mechanics and strategic possibilities for players to reign supreme on their new world.

Alien beasts with unique abilities inhabit the water and challenge the player in new ways. Rising Tide extends Beyond Earth to new frontiers on the planet’s surface and beneath its seas, adding even more choices and diplomatic options as you continue to build “just one more turn” toward a new vision for the future of humanity.īuild floating settlements and access natural resources hidden beneath the seas of the alien planet. Now, many decades after their first landfall on a new planet, the proud survivors of the first expeditions beyond Earth look up to see the skies darkened by a new breed of pioneers.īeyond Earth extended the Civilization franchise from its historical setting into the possible futures of science fiction. These newcomers were grounded not in the idealism of their predecessors, but on opportunism, resilience, ruthlessness, and above all a commitment to their own survival. From this tumultuous time, two new factions arose. Those left behind fell into a violent struggle over the quickly-diminishing resources on their barren home world. After the first wave of great colony ships departed Earth, the jubilation of humanity was short-lived.
